RolStoppable said:
Also, skells can move so fast, but a lot of enemies load slowly into the environment. Especially annoying when a high level tyrant gets in the way; your teammates' skells take huge damage, you just try to get away, but bounce into more enemies along the way and can't get the health to refill before a skell goes down. I don't like Cauldros. |
Ugh, good point. And heavens knows some enemies have a LOT of patience when it comes to following you...
Diablos said: Progressing story is a super cluster fuck, all in the barracks i fail requirements. This game is lacking some serious basic common sense in its design. Its a high 9s and a low 3 or 4 in some areas, haven't played a game that does some things great yet other in borderline broken ways. |
If it makes you feel any better, the latter parts of the story are, erm, "muddled"? So once you get to fly, maybe make story progression into a "when I get around to it" sort of thing.