Dr.Henry_Killinger said:
StarOcean said: The majority of people who think that way don't have the patience to even play a game if they have to wait more than 10 seconds until action hits  It also has to do with the game itself. There are a lot of generic turn-based games out there who made it really boring x~x I own a few PSP RPGs which have a "average" turn based system but the way the game and system is presented is so boring I can't play through it. Some games are better at showing turn based than others, I love how Final Fantasy X and 7 did turn based, the entire Dragon Quest series does it well, Shin Megami Tensei does a great job at turn based as does its various spin offs like Persona, and then the big one being Pokemon. It's not outdated, anyone saying that is full of shit. A core mechanic like that cannot be outdated, the way it is handled and presented can be -but not the mechanic. That's like saying chess is unplayable nowadays since you have to take turns  |
I think the problem is most gamers can subconciously tell when a turn based system is gameplay Vs when its substituted for gameplay. Back when I was playing RPG maker games, 99% of them that used the default turn based battle system was garbage, but there was one that was extremely good, I forget its name but the main characters were named after colors
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Well exactly. The turn based system can easily done bad. RPG Maker has an awful battle system if you don't tweak it. Same goes for a lot of turn based games. Then again that goes for anything, if it isn't executed right then it can be bad :P