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How is the Zelda team not innefficient? If you are going to do an HD open world with a new artstyle the first decision that an efficient person would have done is to choose between one of those 2 elements if combining both is going to make the development process long and expensive.

Nothing justifies 5 years development cycles, just like Skyward Sword proved us with its reason for the delay.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile