Azzanation said:
1st - your comparing a game with a rating of E which appeals to a wider audience then a game rated M which doesnt so the attach rate will be stronger on a game rated for Everyone. 2nd - Halo increased its revenue by nearly half a billion dollars ($400m) on launch. MS and XBox arent worried at all. 3rd - Halo is already sitting on 2m without including Digital sales. It will most likely keep selling for years to come (or until Halo 6 comes out) 4th - Splatoon and Halo are two completely different games design for 2 different audiences. 5th - Halo is competing with the big fish in the sea like BattleFront, COD, Fallout 4, Just Cause 3 and many other FPS games that released around the same time period. Splatoon is a great game and i play it with my Brother all the time, definitly one of the better games of 2015 however Halo 5 is better in my opinion and to many reviewers aswell (Halo 5 - 85 meta/Splatoon - 81 meta) Again both different games for different people. To me Splatoon is a casual fun kids game where as Halo is more for the Hardcore gamers. Apples to Oranges. Also if i might add, if you think Halo is doing bad because its not outselling a new IP then what do you think of all the other FPS games like Sony's Flagship FPS game in Killzone? Finially Spatoon isnt even a FPS and should be compared to games like Gears not Halo. |
Digital sales must be high for those types of numbers, I understand the Collectors edition was 250 and the system was 500, however A majority of my friends picked up digitally. I wouldn't doubt it if the game wasn't nearing 3 million with digital sales included.