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Mr Puggsly said:
Jega said:
Mr Puggsly said:
darkenergy said:
Snoopy said:
I hope more games get the power of the cloud. I could image a horde mode zombie games with the power of cloud to handle a shit load of enemies, explosion, ect.


Imagine Dead Rising 4 using the power of the cloud :-O

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It would be awesome if some games got patched to use the cloud to boost performance from CPU issues. Dead Rising 3 and Just Cause 3 for example could use that. But maybe I'm over simplifying how cloud processing is implemented.

I think it has to be done from the ground up. I don't think you can just patch or update old games.

Well in theory, I imagine it could be done without rebuilding a game. For example, in that video they show buildings are assigned to servers.

In theory, a game like Just Cause 3 could assign structures to servers as well. It might require a lot of work but should be possible.

OK if your talking about boosting performance for older games. I think that is possible.

I thought you were talking about physics systems which have to be done from the beginning. 

This tech is very exciting and makes me wonder if the next Xbox will have a dedicated processor strictly designed to handle super fast communication between the console and Microsoft servers.