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So here's the deal. We've been given the ability now to effectively take a bit of, well, free roam around the world. The Rheiards, the flying machines, have allowed us to go where we want. Naturally that means exploration awaits!

Ofcourse our main task now has to be making pacts with more summon spirits, so we do so with Gnome (Earth) and Celsius (Ice). The difficulty comes when the otherwise straightforward dungeons are plagued with optional extras. One unfortunate incident for those not paying attention leads to having to return to a previous dungeon, then going out of that to buy something elsewhere to go back to that previous dungeon to get something to progress in the next one. It seems like counter-intuitive game design.

Irrespective of that, two reasonably straightforward dungeons down, onto the next...but something very bad has happened to Iselia! This wasn't part of the deal! A quick rush back there leads us to seeing some rather horrific scenes, and a new travelling companion (I am reluctant to say "party member"...). There's a lot more to this, but that will have to wait for next time. Suffice to say I think we'll be waiting just a little longer before entering that next temple.



 

Here lies the dearly departed Nintendomination Thread.