potato_hamster said:
No matter how difficult it is, It's an objective fact that it is simpler to port a game from 3DS to Wii U than it is to make a Wii U game from scratch. Even if you can't reuse most of the game and assets, the fact that you don't need to plan out the characters or tracks or menu or game modes means that a substantial part of the work is already done. It would have been easier to port MK7 to the Wii U than it was to make MK8. That's a fact.
You're failing to understand. "Simpler" is a pretty vague term. "Simpler" could make it 5% less work or 95% less work. 5% less work wouldn't make any bit of a difference in getting more games on the platform. 95% less work is substantial. How much simpler will Nintendo make it? We have no idea. The phrase is in of itself totally meaningless, and marketing speak that at the end of the day could result in a change that may have little impact on improving the difficulty of porting an NX home game to the NX portable from what it is to port a Wii U game to the 3DS.
To add to this as an example based on my experience, you have to re-do 15-20% of the work to port a PS4 game to the X1 or vice versa. This is down from about 25-30% of things that had to be re-done to port a PS3 game to Xbox 360 or vice versa. So by doing nothing but choosing similar architectures, Sony and MS have made it "simpler" to port their games to each other's platform by doing nothing but making their consoles the way they saw fit. They unsurprisingly have not used this fact in marketing, but it remains true. Have you seen a flood of multi-platform games as a result of this, even though it's simpler to port a game between both? Absolutely not. WHy not? It's simpler, afterall! It's because it's still months of manhours of additional work, and that's hundreds of thousands, if not millions of dollars in additional costs for a AAA level game, and that might not be worth it for company in charge of developing it. Now any game company that may be interested in making an NX game might have to spend just as much time making an NX game as they will making a multiplatform PS4 and X1 game, and that is a very hard sell.
Let's be clear. I don't think your opinions are wrong, I'm saying there is no substantive basis for your opinion. Everything you're saying may be totally 100% correct, I don't know that, and neither do you. I'm simply saying you really have no grounds for the confidence you have in your predictions. There is simply not that much info available to be as confident as you are, and I'm simply pointing out the glaring holes that you're ignoring.
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But Nintendo said why they hadn't done something like that before, and why they will do that only with next platform. They also said (and it very obvious) that they cant support any more in HD era two completely different platforms like before, and thats main reason why they are going for integration platform.
I dont know how many exactly simple, but definitely they will develop faster one MK game for NX handheld and NX home console than they developed separate MK games for 3DS and Wii U, and thats a whole point.
"may have little impact on improving the difficulty of porting an NX home game to the NX portable from what it is to port a Wii U game to the 3DS."
Dont think so, because Wii U and 3DS are completely different and they dont have nothing in common, but NX portable and home console will probably have same OS, same architecture and same way of developing, and that can make quite difference.
My opinion is based on things Nintendo said they planning to do with new platform.