But the game is not perfect, target controls are really bad and inconvenient (why not use the up and down on the dpad or R+ left and right?), the UI font is too small, things like augments and fashion armor are hidden deeply within sub-menus and are not clearly highlighted, if you press + in a fight you cannot close the battle command menu, and there are many reports about freezes if you check party member details.´The gamepad use feels very gimmicky and is forced on the player. It would have been much better if these critical functions were available on the large screen. I prefer using the classic controller all the time and only use the gamepad for fast travel and data probe configuration. And the arbitrary requirements for story missions are a very bad desighn decision because they remove the freedom to do whatever you want.
Fetch quests are impossible to solve without a guide since you get no hints at all other than the continent they can be found on. But the rest of the game is very good. Since I discovered the alien base on top of a mountain near NLA, I really started to like the game, even though the world feels empty compared to Skyrim since places to go or hidden caves and buildings are very rare in Xenoblade but there are hundreds of them in other RPGs. But the world itself is by for the best looking one in any RPG on any system. My personal rating would be between 8 and 9 out of 10, while the original Xenoblade would get a clear 10. In Xenoblade X the fun is there but it is hidden deeply within the game and it requires a lot of paitence to find it.
I am looking forward to Xenoblade 3 which will be a more story focused game according to http://www.ign.com/articles/2015/12/04/next-xenoblade-would-focus-more-on-story-like-original-game .







