Normchacho said:
I'm not saying that they couldn't do FFVIIR on the Xbox One, I'm saying it's interesting to hear them pushing the PS4 so heavily. Like, it would be really tough to then go "so, remember how we said we needed the power of the PS4? Well, here's the Xbox One version!" |
It's not horribly implausible. They are pushing the PS4 with FFXV. The difference is how further the XONE would need to be strained, which might be a lot or very little. Some games have shown to be able to keep up with the PS4 versions when they have good coding. The only problem is if Square will go through all the trouble for a version that will only add around 300,000 sales (though they can easily go digital only, which means it's basically free extra money)...
JMD said:
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Mid tier budgets exist you know? Most games are mid tier, A games (not AAA games, those are blockbusters). Ni No Kuni was a mid tier one (15-25 million). Low budget games are under the 10 million mark, and shovelware is under the 6 million one. Big budget blockbusters are the ones that cost upwards of $30 million. Most Final Fantasy games are blockbusters, whereas most Tales games are mid tier games...
Ali_16x said:
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Which is jarring, since Ni Oh is fairly unheard of, but we know Yakuza as a PlayStation game... it should be the other way around...








