Pavolink said: Showing too much when they haven't show anything? Again, explain to us about X, Yoshi Wolly World and SMTxFE, Super Smash Bros, Fire Emblem Fates and other games that they showed way before release. They don't loose anything showing it and they loose a lot hiding it. |
They've shown quite a bit, overall.
We've seen the cliff scene, with Link jumping off the edge and gliding down using something very similar to the sailcloth from Wind Waker. We've seen a demonstration of Link riding Epona and using his bow, complete with bullet-time effects. We've seen footage demonstrating how you can navigate the huge world by placing markers while looking around in first-person mode. We've seen a trailer showing off a large overworld enemy that shoots lasers and Link using his bow with a weird almost-beamsword arrow. We've seen the map.
And most importantly, as their teaser this year, they've shown us a very short clip that has a lot of little details that are interesting, the most notable of which is that book with the Sheikah eye-with-tear symbol on it.
So basically, we've seen multiple types of enemies, including what amounts to a boss or miniboss type enemy, we've seen the weapon that appears to be the primary weapon in this game (the bow), we've seen map features and special items. What more should they show now?
So I'll ask again - what are they actually getting by showing it?
With previous titles, they got Wii U sales. Incidentally, they didn't show X, they teased it. Same with SMTxFE. Smash acts as a vehicle for Nintendo's other games. Fire Emblem Fates, we didn't see much of until recently. You can list off plenty of titles, but you don't seem to be able to provide an answer to my question - what do they get by showing more than what they've shown already?