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Miyamotoo said:

Zelda has very complex dungeons, epic bosses, open world and NPCs but those are smaller details like things you mentioned, so my point stands. You cant compare Uncharted with games like Skyrim, but definitely in some way you can compare Zelda with Skyrim.

High end realistic graphics are harder to make than cartoon graphics.

Finding completely new, unique, great and beautiful art style and graphics for every new game is much harder than go every time for realistic graphics.



Finding new art styles does not justify 5 years, nor does motion controls, nor does it being their first HD title. Killzone 3 to Killzone Shadowfall came up with a new art style, took 2 years. Oblivion was Bethesda's first HD game, and open world to boot, and took 4 years.

And no, finding new styles of cartoon graphics is NOT harder than making complex, cutting edge realistic graphics.

The Zelda team are simply inefficient.