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curl-6 said:

Yeah, it's Splatoon and Mario Kart 8 that forego AA.

As for Halo 5, well, it has the advantage of significantly more capable hardware. On Wii U, hardware just slightly more capable than PS3/360, running a game of this scope at a near locked 30fps requires stricter tradeoffs. 

By and large, I think Monolith has made the right calls in terms of realizing their vision without compromising performance.

Not to mention that this game is of a much greater scale and scope than Halo 5.

The comparison is a little arbitrary to begin with.



Official Tokyo Mirage Sessions #FE Thread