Wyrdness said:
spemanig said:
It's more than big enough to be considered an open world game, so I was comparing it to all games that fit in that catagory. Like I said, it's size doesn't matter. It's an open world game and it runs better than all those other examples.
TP isn't an open world game, so it would not have been brought up.
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That's the thing MGSV is like TP as it's a bunch of big areas that aren't seamless calling MGSV open world is a question in itself as it's borderline at best, that's why the comparison is off and whether you like it or not size here does matter as that's what the techincal aspects are taking into account and MGSV is far smaller while Fallout 4, Just Cause, XCX and so on are not only far bigger then MGSV but are seamless worlds with more going on in them.
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Comparing The phantom pain to twilight princess is ludicrous. The "areas" in phantom pain are three entire open world countries. The areas in twilight princess are dozens of small, segmented pieces of field and corridors. You can run from one side of the country to the other without a loading screen in the phantom pain, and that's a massive area to traverse, hence why it's considered an open world.
Size doesn't matter when it comes to categorization.