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Wyrdness said:
spemanig said:


While I already addressed my mistake about MGSV, let's not pretend that MGSV's world isn't huge, because it is. Getting a map that big to run that well that constistantly is an absolute technical marvel, something absolutely unseen in any console game of that calibur before it. No one is saying it's the biggest open world game, but it is a big open world, and traversing in those areas absolutely is seamless.

It's big but not in comparison to the type of games you're comparing it to, Fallout 4, XCX, GTA and so on are all far bigger with much more going on in the map while being seamless that's why the comparison is off.

True, and if someone wants to talk about what's ridiculous in 2015, the amount of load screens and how long it takes to get to the gameplay per chapter is downright pathetic in MGSV... If we never consider all the game does offer. 

It's sad how people only throw the flaws of the game up and never consider why the choice was made to have those flaws.