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Jon-Erich said:

The 6th generation was a completely different story. Those games were easier to make back then and more affordable, at least compared to today. Not to mention they all used the same engine. This why during the 6th generation, you had many GTA clones. After the 6th generation, you stopped seeing the GTA clones because nobody could afford to make those kinds of games anymore. Just like GTA, the timespan between console Zelda games was also much shorter than today, even though Eiji Aonuma had those games go through delays.

With the 7th generation, they managed to squeeze out one more console GTA game right at the start of the 8th generation and it technically wasn't even finished at the time of it's release. It's kind of like how Nintendo managed to get Twilight Princess out at that exact moment when the 6th generation was coming to an end and the 7th generation was a in full gear. In fact, it's really the same thing. The time between the releases of GTA IV and GTA V was 5 years. The time between Skyward Sword and Zelda U will be 5 years.

While I loathe GTA, even I'll admit it is one of the most ambitious and elaborate games on the market. I hardly think Zelda needs as much development time as a modern GTA. 

Plenty of devs have managed to put out quality blockbuster games with 3 year development cycles. There are very, very few games that need 5 years, and Zelda is not one of them.