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bevochan said:
yvanjean said:
bevochan said:

Although VgChartz may not be accurate and doesn't include digital sales, Rise of Tomb Raider Xbox1 only sold 105k physical copies in the US whereas as Fallout PS4 sold 1.255 million physical copies (xbox1 1.1 million physical copies).  More than 90% less than Fallout 4 PS4.  It even sold less than Fallout 4 PC physical copies (who buys PC physical disc?).  

Rise of Tomb Raider may not get to 1 million global sales with holiday sales at the end of 2015.  

It's doing better or similar to Dead Rising 3, Ryse: Son of rome, Forza 6 And Sunset Overdrive. If you look at Xbox One exclusive standards for previous sales it's overperforming or performing has expected not a sales dud has you call it.

First week sales:

Dead Rising 3 - 267K
Ryse: Son of Rome - 247.8K
Rise of Tomb Raider - 230K
 (doesn't include bundle and digital sales)
Forza Horizon 2 - 227K
Sunset OVerdrive - 221.9K
Forza Motorsport 6 - 210.5K
Plant vs. Zombies: Garden Warfare - 91.1K

This game can easily maintain 75K-90k per week sales for the Holidays which would take it to 750k-900k copies sold. The fact that Microsoft foot the bills for marketing and production is actually good for this franchise. Lower sales wont hurt Microsoft and Square Enix makes a profit with less sales.


"Lower sales wont hurt Microsoft and Square Enix makes a profit with less sales."  What?!?  You're talking about percentage net profit (MS money + revenue - cost) over cost (because MS fronted the money).  But no, more sales brings more total profit because the revenue is going up.  This is almost one of the dumbest thing I've ever heard.  If square enix hypothetically sold 10 million copies in the 1st week, they would be rolling in money, MUCH MORE PROFIT.   Also, as a brand and a franchise, you want more copies to sell with every new game.  


Microsoft funding the games is mostly for marketing and promoting Xbox one console. If the game doesnt sell that well compare to Call of Duty or Fallout 4, it was still a good promotional deal to get the word out on the Xbox One. Microsoft more interest in selling consoles then selling Tomb raider games. 

Sure if Square Enix sold 10 million copies they would be rolling in money but looking at past sales of the Tomb Raider franchise there limited appeal for the game. The game barely manage to sell 1 million on release week when it release on PS3/Xbox 360 with a install base of of over 100 million consoles combine. Even if this game was cross platform and wasn't going up against Fallout 4 or Uncharted 4 it would of barely sold over 1 million copies in the first week. 

At the time this deal was agreed with Microsoft, Rise of Tomb raider was going up against Uncharted 4 another much more important IP with similar gameplay on PS4. Therefore, Square Enix agreed to Microsoft deal making this franchise more profitable with less sales for square enix. The fact that Uncharted 4 got delayed actually hurt potential sales of this game. Rise of tomb raider would of benefit of being compared to Uncharted 4 and increased interest on Xbox One. 

The most important thing for a brand is to make a profit, in order to bank roll the next game. Rise of Tomb Raider will probably wind up selling close to a million copies this holiday season and they got some of Microsoft money to pay development costs. They have another big release window when they bring the game to PS4, they will go cross platform for next game when the install base will be much higher then it was for Rise of the Tomb Raider.