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Lol.

Since that comment alone would get me moderated in all likelihood, I'll elaborate.

Lol.

But seriously though, SS's motion controls were by far the least invasive thing about that game. It was the endless fetch quests and filler and padded out plot macguffin segments and horribly long pre-dungeon sections that ruined the game for me. The motion controls were fine by about an hour in, and by that point you still had two to four hours before you could actually play the game. You wanna talk needless? Tutorials that last as long or LONGER than TP's are needless.

Note that I still do love Skyward Sword in some manner. Most of the game stands out as the best in the series for me, it's just that it's garbage when you extend that to forty hours instead of the 20-30 that it should have lasted. But every Zelda has a fatal flaw.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!