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S.T.A.G.E. said:


Explain. :p

 

I've played all the Uncharted games. Frankly, I don't care much for the level design and gunplay is just bad. I zone out just shooting endless waves of bad guys in the face. Uncharted 3 was my personal favorite because of the story and some of the levels were fantastic. They are fine games, some of the best exclusives on PS3. But I never understood what people love about those games.

When it comes to Far Cry, I feel like I have more fun doing the side stuff in those games than actually playing through the story. Really cool games that get tedious. Also, the gunplay is a huge part of that game but feels kinda average.

Since the reboot of Tomb Raider, I feel those games are an almost perfect balance in that genre. Its both linear and open world enough to not feel like there is a bunch of useless space. So you actually want to explore and the campaign does enough interesting stuff to encourage you to keep going. The combat doesn't just feel like shooting endless waves in the face. You often have to be more tactical then I find in other games of the same genre. The attention to detail in the enivornments is amazing and the puzzles are often simple but mix up the gameplay in a good way.

For me, Tomb Raider 2013 is almost the perfect game. I'm just a few hours into the new game, but loving it so far. I'm also loving Bayonetta 2 at the moment.

Much like Castlevania:SOTN and other Castlevania titles in that vein. Tomb Raider found an almost perfect balance for that genre.



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River City: Rival Showdown
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