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yvanjean said:
bevochan said:

Although VgChartz may not be accurate and doesn't include digital sales, Rise of Tomb Raider Xbox1 only sold 105k physical copies in the US whereas as Fallout PS4 sold 1.255 million physical copies (xbox1 1.1 million physical copies).  More than 90% less than Fallout 4 PS4.  It even sold less than Fallout 4 PC physical copies (who buys PC physical disc?).  

Rise of Tomb Raider may not get to 1 million global sales with holiday sales at the end of 2015.  

It's doing better or similar to Dead Rising 3, Ryse: Son of rome, Forza 6 And Sunset Overdrive. If you look at Xbox One exclusive standards for previous sales it's overperforming or performing has expected not a sales dud has you call it.

First week sales:

Dead Rising 3 - 267K
Ryse: Son of Rome - 247.8K
Rise of Tomb Raider - 230K
 (doesn't include bundle and digital sales)
Forza Horizon 2 - 227K
Sunset OVerdrive - 221.9K
Forza Motorsport 6 - 210.5K
Plant vs. Zombies: Garden Warfare - 91.1K

This game can easily maintain 75K-90k per week sales for the Holidays which would take it to 750k-900k copies sold. The fact that Microsoft foot the bills for marketing and production is actually good for this franchise. Lower sales wont hurt Microsoft and Square Enix makes a profit with less sales.


"Lower sales wont hurt Microsoft and Square Enix makes a profit with less sales."  What?!?  You're talking about percentage net profit (MS money + revenue - cost) over cost (because MS fronted the money).  But no, more sales brings more total profit because the revenue is going up.  This is almost one of the dumbest thing I've ever heard.  If square enix hypothetically sold 10 million copies in the 1st week, they would be rolling in money, MUCH MORE PROFIT.   Also, as a brand and a franchise, you want more copies to sell with every new game.