| Hiku said: Well the Z button used to be just a button on Gamecube in front of the L & R triggers. And there was just one. Then it became a trigger and was moved behind the other shoulder button/s on Wii on WiiU. But it is associated with Nintendo controllers as you say, which is why I said L2 instead. I used what I feel might be a more general, and easier to understand term (if you add more L buttons, there's a coherent pattern. 2 > 3 > 4, etc. If you add another L button on the Gamepad, they would go... backwards in the alphabet I guess?), that also does not associate this to a Nintendo controller specifically, but indicates that it can be any controller, since L2 is obviously referencing the Dualshock. |
The Z button isn't the ZL/ZR button. It's not the more general term. It's the most specific term you could use, and it's only used for playstation platforms. XB uses LT and RT. Everyone calls it something different. I wasn't even trying to turn that into a point of discussion or really even correct you on it, but it literally makes no sence to call it that. You're talking about an exclusive Nintendo game from an exclusive Nintendo IP that will only happen on an exclusive Nintendo platform. Nintendo would never be allowed to use a button called "L2." It's the same thing with the LR buttons. Only Nintendo calls it that. Face buttons. Everyone's is different. Even Start/Select are different for everyone now, to the point where those buttons technically don't really exist for anyone anymore. For Nintendo it's - and +, for PS4 it's Share and Options, and for XBO it's Back and Start.
I feel like it's a waste of time to speculate on what extra buttons the NX could add for something like this. They aren't going to add buttons just to make a SS rerelease work on a controller with only motion controls, and adding more buttons goes against the function of motion controls in the first place, which was to allow for infinite movement with only one method of input. They were made to be an all in one solution.
Even if you're talking about it running on dolfin, you're still at the mercy of controllers that actually exist. What are they going to use? The Steam Controller? They could probably do it that way, but that isn't a standard controller. You could hold down the grip button and then swipe the touch pad for all the appropriate unputs and just tap the center to poke. You couldn't control the camera, but you couldn't in the original either.
I've really become lost to what you're asking about, to be honest.







