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Hiku said:

Well I actually wasn't thinking about this from the viewpoint of the Gamepad as the controller. (I doubt WiiU is getting any more high profile games anyway.) That's why I refered to the button as L2 and not ZL. Just look at this from the viewpoint of a controller without motion controlls, and don't limit your thinking based on number of buttons available. Such as a yet to be defined NX controller, and add as many buttons as you'd like.

Not sure about those moves you mentioned though as I haven't played the game. But I'm still curious about the question I asked you about how the poke works.


I'm not talking about the Gamepad and I'm not considering motion controls at all. That's the whole point. ZL is the standard name for the trigger button on Nintendo platforms, not L2. L2 is a Playstation button. It doesn't appear on any other platform. I think it is erring on fantasy to assume that the NX will be adding even more buttons to an already complex button set up.

You don't have to be locked on, but you can't chose where to poke. You just poke directly in front of you, so it's Link's position that matters. You have to be perfectly in front of what you're poking in order for the hit to register. If not, the move will be deflected.