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MTZehvor said:

Making a list of important gameplay adjustments takes like a minute, tops. Watch how easy it is; I'll make an example from DMC3 to DMC4 (using the character Dante as an example)

Window for enemy step slightly increased, styles are now selectable in real time, all weapons can be quick selected, certain attacks now burn DT gauge when in Devil Trigger, Bloody Palace mechanics revamped entirely to a straight linear path instead of multiple paths, time mechanics installed in BP.

There. Basically every major gameplay adjustment to Dante listed in a concise list. Takes you about 30 seconds to read, and generally explains things.

Honestly, if you require a 15 minute video to actually explain what's different, then I'm not all that convinced anything is, at least not to the degree that can back up your ludicrous claim that no one can play Uncharted 1-3 and then think 4 looks like pretty much the same in terms of gameplay.

Wait, what ?

I  claimed nothing like this, you have me confused with someone else