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Definitely was too easy.

Bosses did not dish out much damage, nor could they take much before dying. It was just 3 attack opportunities, move on to phase 2, 3 attack opportunities, DEAD.

If they just simply added more attacks to bosses, and less time to attack weakpoints it would help.



Australian Gamer (add me if you like)               
NNID: Maraccuda              
PS Network: Maraccuda