Definitely was too easy.
Bosses did not dish out much damage, nor could they take much before dying. It was just 3 attack opportunities, move on to phase 2, 3 attack opportunities, DEAD.
If they just simply added more attacks to bosses, and less time to attack weakpoints it would help.
| Australian Gamer (add me if you like) |
NNID: Maraccuda |
PS Network: Maraccuda |







