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S.T.A.G.E. said:
AlfredoTurkey said:

For me, it just removes believability to the point of unreachable. Even in games like Halo where it's story is set in an extreme future and rooted in sci-fi, the idea of a female being strong enough to take down armies, or have the testosterone levels to push hard enough to do it, is ludicrous. The only case scenario where it would make even a slim bit of sense is when she's genetically modified but when you have games like Halo 5 where the female spartans have extremely feminine bodies, void of the effects of strength and muscle, it again, fails miserably.

There's a reason why the worlds armies are almost exclusively male. Evolution did not intend for women to physically compete against men. Mentally? Sure. But not physically.


Well...this isn't really an intellectual situation. Its a sales one. As time goes on men generally buy less, but female sales tend to stay streamline even as they age into their middle years and even more when they have kids. They consume more on behalf of two people more often than not. Its wise to market to them industry as the male gamers are getting older and less apt to make as varied choices as they did when they were children. Its a revolving door but more females grew up with games today than ever before. Why shouldn't we follow the market?


If you want to look at things like a businessman, sure. You can take that route. But I'm no businessman. lol