outlawauron said:
Using Famitsu Digital Estimates as basis of fact and then extrapolating past that based on zero information seems like a bad piece of evidence. Especially with a game that experienced zero legs. |
Well, we are in a site that tries to predict sales of games.Until we have an official number or a source that is considered to be more accurate, I dont see the problem of using famitsus numbers.And if im not mistaken, Famitsu digital estimates are respected.I mean, they may not be always acurate, but they are not always far off.And how saying that the game should have sold more digitally in the other months a extrapolation?The game may not have Splatoon, Mario Maker or any of the other Nintendo titles legs, but that dosent mean that it wont keep selling at a lower rate.And the original game sold around 100k in the first months if im not mistaken, but went to sell more than 160k LT(I heard someone saying that the numbers in VGC are undertracked and it sold around 200k in Japan but i digress).It may take time, but its more than possible, and i say inevitable, that XCX will sell more than XC in Japan.It all points to that.Unless you have some evidence that says otherwise?
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







