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Looking at Starfox Zero, I can only see a very cheap game : very low poly, very simple textures. simple effects and lightening, very aliased and simple shadows, no physic, no costly artistic direction, the game is slow, etc.
So, perhaps it's really by accident the artistic (starfox super fx style) and gameplay (dual screen) choices both lead to a very cheap and graphically-wise awful game, but I'm pretty sure it would take a lot more than removing the 2nd screen to improve significantly the graphics. It would take a better, bigger team with more time.