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HoloDust said:
Mummelmann said:

Heck; Fallout 4 doesn't even have skills any longer, so every character can use every armor and weapon. Some say it's appealing because you avoid missing with your build, I say it takes a lot of the point away from RPG's as a genre; custom characters with varied skills, strengths and weaknesses are a part of essential ingredients that make the meal complete. I don't care how much you can morph your characters face, which you'll only see in the (poor) dialogue sequences anyway, this is not what RPG's should be about and it doesn't add any depth to the actual game, it's just more visual filler.
Your actual stats have little bearing on the gameplay in Fallout 4 (the SPECIAL stats) and might as well be removed as well.
Fallout 4 is basically a re-skinned Skyrim and it's painstakingly obvious that these series are being developed in tandem, this takes away from them both in the end and I would like it if they tried to make them more different instead of both aiming down the middle.

Yeah, lack of attributes/skills vs gameplay connection in FO4 is really annoying if you're RPG aficionado - I have character with STR 3, yet she can wield mini-gun not half an hour into the game in nothing but her underwear...that's just plain bad design, especailly after some guy just told me that I need that power armor (another early game offender, with that BoS guys bit later that are just fine with civilian in one!?) to rip it off the Vertibird. But honestly, there are even worse things (SPOILERS AHEAD):

In Forge quest, I finally get to their leader and he's mostly monologing to me and that kid Jake...considering I've decided to play the game without power armor, I need to figure out how to get him and his power armor in that small confined space. So, while he's yapping, I climb the stairs, throw around some frag and bottlecap mines around him and then I change to my CHR+2 dress (since my base CHR is 3) to convince Jake to see the light...and Forge leader and his gang are just standing there, oblivious and doing nothing to stop me.

So of course, Jake sees the light, shit hits the fans, those mines go off and I switch back to my combat armor and finish them off with laser rifle in straight up FPS shoot-out...that's about the point when I stopped expecting any properly done design in the game...I'm still playing it, it's still fun to find new places, but my expectations are now set really, really low...hopefully there will be another Obsidian Fallout to make things better again.


The settlement missions are all dull as hell; go to settlement and hear "Yeah, we got us some raider/ghoul problems around here, go to this location and clear them out" - clear them out - "Thanks a lot, goshdarnit, the Minute Men are all kindsa great!"

I have yet to find a single truly interesting sidequest and the only challenging enemy I found so far was a guy in power armor wielding a Fatman at close range. Deathclaws, even legendary ones, are a piece of cake with sneak and a .50 cal sniper rifle.

Yes, the game a lot of freedom, to go to gas stations and pick up ashtrays and toy cars, but the writing is bad and the quest design is worse than Skyrim. Free-roaming is just about the only thing left that feels kinda fun to do, but I'm already getting tired of that as well and only played about an hour or so today, with no desire to play more.
Design-wise, Fallout 4 isn't even in the same league as The Witcher 3, in my opinion. Its freedom is good but the game itself is really shallow on many accounts and combat is just too simple (playing on very hard doesn't change much, seems to spawn legendary enemies more often though).