By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Vodacixi said:
About the two screens rendering two points of view... Why is that different from Mario Kart 8 two player split-screen multiplayer? Sure, it renders more pixels in Star Fox because the extra Gamepad 480p screen. BUUT, and correct me if I'm wrong, in Mario Kart 8's multiplayer the CPU has to process two players controls input and two possible gameplay scenerios co-existing at the same time, while the two screens from Star Fox just differ in the point of view they are showing.

Then again, I'm just asking.

The difference is basically the number of pixels being drawn; 2 player splitscreen in Mario Kart 8 still draws 1280x720 pixels, while Starfox draws 1280x720 to the main screen plus 854x480 to the Gamepad.


Yes, I already said that. What about the fact that Mario Kart 8 has to process two player inputs and generate two different gameplay situations at the same time while Star Fox only generates one scenario shared between both screns? I mean, I don't know if that's really a big deal in terms of CPU/GPU charge (I don't know anything about technical matters), but if you add only one more player to MK8 splitscreen it drops to 30FPS instead of 60. So, I inevitably feel that even if Star Fox has some pixels going on, it also has less CPU/GPU charge than Mario Kart 8 two player split-screen in some aspects. And I'm not even talking about online, because I don't know if that consumes more processing power.

All things considered, I don't understand why Star Fox Zero looks like a Wii game in HD with pretty water. I'm not even asking for something like Mario Kart 8 but at least something worthy of the past 7th gen.