Nuvendil said:
Yeah, it's a very unique art direction. There's a lot of games that go for a "painterly" art style, but few go as all in or get it as right as Skyward Sword. It's very cool most of the time. Personally, while I get SS is built around its motion controls and that's part of the reason they chose Twilight Princess, I personally think SS would hold up better as a remaster than TP. Upping the texture resolutions, improving the filters, and increasing the draw distance for the highest detail level and then upping the resolution to 1080p would result in a gorgeous game. Twilight Princess really needs a more ground-up rebuild graphically, replacing many meshes, textures, and other major adjustments. Not saying the remaster couldn't look better without going that far, but it would still suffer from obvious 2006 design flaws |
As I've said before, I think the main thing that TPHD needs but isn't getting is a lighting overhaul.
It's Direct X 7 level lighting looks very flat and dated in this day and age; the addition of per-pixel illumination, HDR, atmospheric scattering, etc would work wonders in terms of smoothing over its rough edges.