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captain carot said:
AgentZorn said:
They should have invested a bit into a new lighting engine that would have made the game look better. Also I don't think making comparisons to TP Dolphin is fair. Tantalus also had to port the game.


So what? With Wii U still based on the same CPU architecture that port shouldn't have been that difficult. Should've been possible to add a new dynamic lighting system, change some of the really outdated effects for better ones.

Compairing to Dolphin is fair because HD texture packsare basically what we see here together with higher res.

And yes, it is unfair. For the modders. They're hobbyists and texture packs often are done by one person.

You're correct in that the Wii U's architecture should make the porting process quite straightforward.

However, I suspect the PC running some of these mods has a lot more available memory and fillrate than Wii U.

Mind you, I'm not saying that TPHD couldn't look better than it does on Wii U. It definitely could.