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A whole lot of the games mentioned in op aren't hard at all. Like Mega Man. You just need to get a feel for the game and learn the patterns of the bosses. Sure, you will lose at the first time, but figuring out that kind of stuff is the friggin' point of the game! Where would be the fun if you would just be rushing through? People play Mega Man until this very day because they still can get better at it. It's a very rewarding feeling.

It's like saying the crosswords in the newspaper are too hard, they should be already filled out or something. If you can't even beat fairly easy games like Donkey Kong, you maybe need another hobby. Easy games aren't fun. Take Assassin's Creed for example. I couldn't die at that game even if I tried to. You rush through the game and then simply forget about it. There's no challenge, no reward, nothing. It's utterly pointless and has no reason to exist at all.

Games should be difficult, but also fair. There are some games that are just plain unfair, like Battletoads on the NES. I swear to god only about 10 % of all players beat level 3 on that one. But Donkey Kong Country: Tropical Freeze? That game is totally fair. Every time you die, it's YOUR fault, not the fault of the game or the developers. Because in the end, you just need to git gud. Sorry.



Official member of VGC's Nintendo family, approved by the one and only RolStoppable. I feel honored.