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spemanig said:
Mystro-Sama said:


What does that even mean? Shouldn't it be optional like Wind Waker?


Wind Waker's world isn't comparable to this one. Grass in other Zelda games grow in patches and are cut in patches. Zelda U's grass grows in fields and would assumedly be cut blade by blade. It literally wouldn't make sense in a world that looks and functions this similarly to real life. How do you even expect the cutting animation to look like? It doesn't fit.

They could have patches of tall grass you can cut.  But yeah, cutting the field grass would be kinda weird.