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Shadow1980 said:

Apparently, 99.99% of 3D polygon-based games released between 1995 and 2005 were unplayable, because only a tiny number of them ran at 60 fps. Interestingly enough, at least a plurality of gamers seem to consider the PS2 their favorite console, despite a minuscule fraction of its games running at 60fps. Even last generation 60fps wasn't the norm. For some reason, in the past couple of years 60fps for console games became the Holy Grail of Gaming, that one goal that every game should strive, a goal more important than any other.


First off, that was an epic burn lol Second, I honestly don't think 60FPS is a legit argument these days. It's pretty much just something to argue over. It's the "bit wars" of today's generation.