sc94597 said:
The architectures of modern consoles and PC's means just that. The difference in power exceeds the difference optimization would give. If you can optimize a game for a Jaguar-based cpu, then it is very likely the game will run, even when less optimized, on an FX 6300. If you can optimize the game to run on a stripped HD 7870 then it will certainly run on an r9 380. We aren't in the age of complicated and specialized PPC cores in which the developers don't know what they are working on too well. They know pretty much what the consoles are made of and they know the limitations. This is why we have already reached a performance barrier, even for talented developers. Furthermore, current API's have allowed PC games to be quite optimized as well. |
That's why the latest CoD and the latest Batman, two of the biggest releases this year, are running worse on PC? Beta CoD BOP 3 had the same issues found in the final PC release, Come on, it's well known at this point that lots of developers just don't put a lot of effort when they port their games. Not the PC fault but it's a problem I may have to run into every now and then. The possibility alone irks me, especially that it happened already with titles that aren't cross-gen.