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To rely on ign ratings is anyway a bad idea. Please don't make a rating from ign decide if you buy a game or not.

Since old times the percentage rating-system is the most common in the gaming industry. But is it really a good system? Are there 100 criterias where we can tick yes or no and give the percentage according to the amount of yes ticks? What's really the differents between a game scoring 85% and another one 86% or even the difference between 70% and 74%?

It would be odd to rate a movie with percentages (yes, imdb.com has a rating of 10 stars, further divided into 10 "part-stars" behind the comma but it just comes into action for the intersection of all ratings, you realy can only rate full stars). Usually you have a 3-, 4- or 5-star-rating system or no rating system at all, you actually have to read the article and the opinion of the writer.

The same goes for books, it would be hilarious to have a percentage-system to rate books.

What makes a game more complex than a movie or a book?