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Pavolink said:
fleischr said:
TPHD's texture work is more clearly extensive than WWHD's

WWHD does have more extensive lighting.

Both have similar amounts of character model reworking, but WWHD doesn't need it as badly as TPHD does. TP could maybe do with a little more.

TPHD could benefit greatly with extra bump-mapping in the textures and other organic-feeling particle effects.

And lighting. I think it will benefit from that 

Yup something like this and we're golden

https://www.youtube.com/watch?v=HSDVY6Q9pfk

 

... aaaand I can't help but notice this in the video's description

Published on Oct 1, 2015

What's coming next?
Displacement
Tes... NVM... I can't spoil it ;)

 

 

I honestly figure Nintendo's kept tabs on the TPHD Dolphin fan projects for awhile and that interest level is what's really led them to do this in the first place. I think they'd hate to have to pay modders for the work they've done, so they're leaning on Tantalus to learn the same tricks the modders already know.

 

If I worked at Tantalus, I'd have no shame at this point in reaching out for more help now the cat's out of the bag. They may already be doing that now.



I predict NX launches in 2017 - not 2016