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sc94597 said:
Goodnightmoon said:

Also I think that emulation is running in a much powerful PC that the WiiU hardware.

You raise good points. I do want to note though that the Wii U should be able to match or outperform Dolphin at 1080p. A port will always run much more easily and accurately than a generalized emulator, and the Wii U has a closer architecture to the Wii (the cpu is pretty much the same microarchitecture) than a PC running Dolphin. If Dolphin were an emulator designed for the Wii U and the creators of the emulator had the documentation of both the Wii and Wii U, the emulator would probably outperform Dolphin on most x86 PCs. GPU power might be an issue, but the Wii U has shown that 1080p with alright textures isn't something it can't handle. 

It could be better but we cannot expect a game like this with 2k or 4k textures at 1080p with full antialiasing, anisotropic filter and all that jazz. Those textures seem unrealistic for the hardware in a game like this imo. I think what feels outdated on the game is the overly simple geometry and the overall design, but that´s mostly because this is a remaster of a 2006 game.