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Nuvendil said:

I can see the WW and TP inspiration.  Realistic forms and proportions more reminiscent of TP's more "serious" style + use of realistic textures selectively (flora, rocks, etc).  But then the color palette, lighting, and weather look very similar to WW + the use of "drawn" effects selectively  (thes smoke effects in the first trailer).  

But the SS similarity I don't really get.  I'm playing it right now (been enjoyable so far BTW) and it's very different and goes all in on the painting aesthetic.  And pretty successfully I might add, though a touch more draw distance before the impressionist look starts taking effect would do it good.  The painting aspect of SS is probably its most defining feature and it's not at all present in Zelda U.


I don't really see it tbh, it's like he says the colour palette is vaguely similar to WW but it's more it's own thing, it reminds me more of a Ghibli movie then anything but funny enough I can actually see a bit of SS influence in the new artstyle in the way some colours are used for different effects.