green_sky said:
You are wrong internet stranger. Hearthstone just had its first co-op brawl. As for Heroes, you can't tell me that moba requires less cordination than a shooter where matches last 3 minutes each. I gave those two examples because well i play those two games and people also initially had issues when no chat was announced for both of them. Cheers. |
Hearthstone had it's very first coop tavern brawl about 2 years after the beta was opened. And it's also gone because tavern brawls only last for 4-5 days. Clearly the crux of Hearthstone has not been and is not coop based. Also, most moba teams use third party voice chat to play. Why is it not as big of an issue there, because most mobas are free and the third party software is free. For a $60 team shooter, like cod or battlefield, voice chat is a standard.
I also play Hearthstone A LOT, but I didn't care about voice chat because the game is literally not coop based. Also, the game is slow enough that you can type messages to friends through the in game chat.







