By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ethomaz said:
hudsoniscool said:

ya u don't know that. Hate when people state opinion as facts. Anyway 20% digital would bring the game to 2.75 million fw worldwide. 2.75 million on 15 million consoles sounds kick ass to me. The only game that doesn't compare well to is halo 3, and that game was a beast that had a marketing budget that was likely 3-5 times the size of guardians.

2.75m for Halo WW is terrible... it is Halo in a big declive.

BTW the digital data come from companies quarters results... let's me show you the facts.

Witcher 3: 25% of total sales http://www.neogaf.com/forum/showthread.php?t=1116442 (includes PC that are almost 100% digital)
Ubisoft in 2014 on PS4/XB1: 10% http://www.neogaf.com/forum/showthread.php?t=852745
EA in 2014 on PS4/XB1: 10-15% http://www.neogaf.com/forum/showthread.php?t=860335
EA 2015 with Battlefield Hardline PS4/XB1 (similar game to Halo): 20% http://www.neogaf.com/forum/showthread.php?t=1041340 (this includes 20% of PC sales that are almot all digital)

Thanks Nirolak for the data.

Destiny is a online only game and the digital sales are not bigger than 20% too.


Well I'm happy with 2.75. That's only 750k less than 'it should' have done. Small install base, small marketing budget, missing content at launch. To call 2.75 terrible is crazy and down playing



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.