TheObserver said:
The last game sold a little over 300k in it's first month on 360 which had a 40+ million install base in US at the time. The Definitive Edition sold a total of 200k on XB1. And bundles don't help these games the XB1 owners simply don't care for. Look at Sunset Overdrive, it got the first white XB1 as an incentive and that game still hasn't sold a million units over a year later. ROTR will struggle to sell 200k for November NPD. |
Maybe I am but I'm going to stick with 400k.
Don't you think 200k is a little low? You mentioned Sunset Overdrive, that sold over 200k in 3 weeks to half the of what US install base it has now and that was a new IP and considered a flop.
Rise of the Tomb Raider is coming off the back of a good reboot and receiving postitive reviews. 400k will still be considered a flop but I just can't see it flopping as hard as you think it will