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TheObserver said:
SWORDF1SH said:
mornelithe said:
SWORDF1SH said:
What would you guess be for Tomb Raider in November NPD?
400k and 5th in the all formats list behind Blops, Star wars, Fallout and Halo would be my rough guess.

As annoyed as I am with the Timed Exclusivity, I sincerely hope it opens with more than 400K, and really hope it has legs.

If it does sell 400k on XB1 maybe another 100k max for the 360. As for legs, Tomb Raider on the 360 first week sales were a third of LTD. So If Nov NPD  for ROTTR is around 400k (XB1), that would mean first week of around 300k (week 1 300k, week 2 75k. week 3 40k) that would mean a LTD of around 900k in the US.


I think you're HIGHLY overestimating TR's demand on XB1.

The last game sold a little over 300k in it's first month on 360 which had a 40+ million install base in US at the time.

The Definitive Edition sold a total of 200k on XB1. And bundles don't help these games the XB1 owners simply don't care for.

Look at Sunset Overdrive, it got the first white XB1 as an incentive and that game still hasn't sold a million units over a year later.

ROTR will struggle to sell 200k for November NPD.

Maybe I am but I'm going to stick with 400k.

Don't you think 200k is a little low? You mentioned Sunset Overdrive, that sold over 200k in 3 weeks to half the of what US install base it has now and that was a new IP and considered a flop.

Rise of the Tomb Raider is coming off the back of a good reboot and receiving postitive reviews. 400k will still be considered a flop but I just can't see it flopping as hard as you think it will