tak13 said:
ExactlY! Don't be hesintant ,say it with confidece... It's very reasonable, I said it first in the thread about ps4 shipping 29.3m units... Look: NewGuy said:
tak13 said:
What do you think about these? |
Yes, I read most of that back in the 29.3 million thread. And I more or less said similar things. I think 2.8 million in the retail channels as at 30 Sept is on the high side, but only 500K or so, certainly not outrageously out of whack like some people seem to be suggesting.
I always prefer VGC to under estimate sales anyway, if they do that then you will never get the ridiculous (but statistically valid) situation of the hardware sell through LTD on VGC being higher than the hardware sell-in LTD according to the company's own financial reports. And it is always better if the fanbase is able to say "Awesome, my favoiurite console is doing even better than I thought", than for the haters to have ammunition to talk shit when overtracking is involved.
People should also remember that a 1 million LTD error for PS4 only represents only a 3.6% error, and I personally think any LTD that is within 5% of actual is a reasonable performance level for VGC, considering it only ever presents itself as estimating sales. And I think end of Septmber numbers show that PS4 is not undertracked by more than 1 million.
There's an interesting project management costing tool that I wonder how good it would be for estimating hardware sales. A group of people write down their estimates for a project's costs. The group then looks at each estimate, the person with the highest estimate has to explain their estimate and the person with the lowest estimate has to exoplain their estimate, and then everyone does another round of estimates and reiterate the process until everyone estimates the same number. This has proven to be quite a reliable method of determing budgets for projects. It would be almost impossible to do in a virtual environment, but I wonder how well it would work for estimating weekly hardware sales from quarter to quarter. We generally know enough about quarterly shipment patterns to know roughly how many consoles will be shipped in any given quarter. So could a small group of self-appointed sales geeks come up with weekly numbers that cumulatively accurately align with quarterly shipments?
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