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t3mporary_126 said:
Tachikoma said:

Initially, yes, they look pretty, but it becomes painfully obvious in a short amount of time that a large portion of those vistas are inaccessible without both a doll/skell and a flight module, and receiving the first skell is rewarding for about 5 minutes, or to put it another way, the time it takes you to equip the doll, and head into the world map to kill something, only to prompty have your doll/skell destroyed. and you are limited on the number of times you can "revive" them, too.
Having the doll equipped when you are first given it does next to nothing for your ability to kill enemies, running out there and trying to kill something a couple levels higher than what you were attacking on foot up to that point, will result in getting your butt kicked.


So we'll have to grind for stronger Skells levels on enemies we could only beat as humans before? That doesnt sound too bad. Do higher level enemies get more aggressive even if you're just wondering around for fun? 

And I also notice there are floating islands. Are they interesting or just part of the vista?

Some have enemies on, some just have "chests", but never really play a role, the largest areas accessible only by flying skell are actually more "tabletop" areas than floating.

Enemies are docile or aggro regardless of your level for the most part, though after a certain number of levels higher than the enemy they become docile towards you.

The largest of enemies are generally docile until attacked.