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Tachikoma said:
Goodnightmoon said:

Except that on the video that guy is not making a straight line from A to B in Skyrim, he goes around mountains just as the guy on XCX dont go straight. I´m not saying that the video is accurate though, probably is far from accurate, but your comments look far from accurate too.

As stated, the guy playing XCX starts at the top, goes to the middle, diverts to the far right then goes to the far left then back upwards,

Here is a more straight-line path along the bottom three continents. 

http://kotaku.com/it-takes-31-minutes-to-run-across-xenoblade-x-s-open-wo-1708403421

If we are to assume that on Mira a person travels 50% faster than on Earth (due to lower gravity as has been stated) then we would get something like 6 m/s (on the low end)*60*30 seconds. That gives us 10,800 meters or 10.8 km (Skyrim in comparison is something like 5 km wide.) Both Skyrim and XBC:X continents have ellipictal shapes so the vertical foci are smaller than the horizontal ones. A relative area estimate is likely similar to the relative linear estimate for this reason. 

In a more intuitive comparison it takes about the same time to get across skyrim's map (linearly) with a slower and limited running speed (you must sprint.) Also the guy even fights a few enemies. 

I agree that it always seemed the case that the game wasn't actually 400 km^2. You could've just used the method of exhaustion to figure that out by getting a good estimate of NLA's area and filling it into the land area, multiplying by the number of NLA's. But it is still larger than Skyrim by a considerable amount in terms of pure numbers. How that feels for different people (based on character speed and world density) I can imagine varies. Many people say it is huge and the sense of scale is considerable. You say otherwise. That is a pretty subjective metric.