Tachikoma said:
As stated, the guy playing XCX starts at the top, goes to the middle, diverts to the far right then goes to the far left then back upwards, |
Here is a more straight-line path along the bottom three continents.
http://kotaku.com/it-takes-31-minutes-to-run-across-xenoblade-x-s-open-wo-1708403421
If we are to assume that on Mira a person travels 50% faster than on Earth (due to lower gravity as has been stated) then we would get something like 6 m/s (on the low end)*60*30 seconds. That gives us 10,800 meters or 10.8 km (Skyrim in comparison is something like 5 km wide.) Both Skyrim and XBC:X continents have ellipictal shapes so the vertical foci are smaller than the horizontal ones. A relative area estimate is likely similar to the relative linear estimate for this reason.
In a more intuitive comparison it takes about the same time to get across skyrim's map (linearly) with a slower and limited running speed (you must sprint.) Also the guy even fights a few enemies.
I agree that it always seemed the case that the game wasn't actually 400 km^2. You could've just used the method of exhaustion to figure that out by getting a good estimate of NLA's area and filling it into the land area, multiplying by the number of NLA's. But it is still larger than Skyrim by a considerable amount in terms of pure numbers. How that feels for different people (based on character speed and world density) I can imagine varies. Many people say it is huge and the sense of scale is considerable. You say otherwise. That is a pretty subjective metric.







