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VitroBahllee said:
SpokenTruth said:
VitroBahllee said:
SpokenTruth said:


So, you're calling an event that is still ~5 months away as being botched simply because it was delayed to that point and all we know about it so far is a mobile version of a combination of the very successful Street Pass/Tomodatchi series?

And that had they released that last week, it would not have been botched?


It's a game that uses Miis so that you can enter prepackaged comments about stuff you like to do as an ice breaker.  If you don't think that sounds lame, I don't know what to tell you.

We're core gamers.  That's going to sound lame to  us.

Did you really think these mobile games were going to be targeted to us? That's what they have consoles for.


Trust me, buddy: it sounds lame to all the people who already play games on phones and aren't waiting around counting down the days for Nintendo to put out 'Miitomo.'

"Oooh, mommy! Mommy! Look! An app with an unpronouncable weird name that lets me find out more about that weird old guy who always waits by the bus stop! Can I download it? Can I stop playing Minecraft/racing game/countless already successful mobile games to play this?"

Or the lady on the bus who plays word search/crystal matching games all the time anyway and has for years... she isn't counting down the days til Miitomo.

It will interest precisely the hardcore Nintendo fans who are making excuses for it: and even then, probably only until after they give it a shot.

"Ohh, but maybe they will add in NEW games that you can play THROUGH Miitomo that are actual games one day!"

Sure: and then it isn't Miitomo you give a crap about at all, but the hypothetical games where the draw is they are NOT Miitomo.

And the last time Nintendo did something like that ON a console, it was Wii Party U and it sucked.

Why would this suddenly be magically good?


The last time Nintendo did something like this on a dedicated gaming machine it was Tomodauchi Life and it made Nintendo hundreds of millions. However, as an investor i'm not placing all of my bullish sentiment on Miitomo.  I have an apple tv and i have an iphone. I know that to this demographic Nintendo will do amazingly well. Yes they might have a "wii music" that fails but Nintendo will also have wii sports and wii fit type of successes as well not to mention Brain Age and Nintendogs. Games that people thought would never have any success outside of Japan but did. Note that i'm not saying they will literally have these ips but these type of games that people will at first think will only be a success in japan.

Nintendo is going to try and innovate with their titles. But lets face it. They wouldn't even need to do that to make big money on mobile. Most of the hit games are generic versions of other games and if Nintendo just did the same thing (that everyone is already doing) and put mario in it they would have a liscense to print money. Instead of Jetpack Joyride Imagine a free to play Waterpack Mario game along the same vein as Jetpack joyride. It would make a lot of money.  With their strategy of innovating though what you'll see is a lower success rate but the successes they do have will be much much richer than the successes they would have with copycat games.   Me and two gaming buddies of mine (who are both Sony guys) are in agreement that Oceanhorn is the best game on Apple tv right now save for the cheap fun that can be had with Crossy Road.  It's a Zelda Clone and quite a profitable venture. There's also another game that rips of Metroid which looks really bad. the point i'm making is the indie dev's know that even reminding people of a Nintendo franchise is profitable. When Nintendo delivers Nintendo IP with Nintendo quality they are going to rake in money on mobile.