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BringBackChrono said:
@HappySquirrel
that was quite an exaggeration you made there
zelda going in a mature direction does not necessarily make it a GTA clone
a good adventure story always starts off lightly but becomes more serious later
so why not the same with Zelda games? since the peace of the world is at stake every game,why not make it feel like a desperate fight against huge odds, rather than an adventure puzzle game,and elaborate a bit on the story?
also character development is a mature touch.why not have that?
i really thought TP was a step forward and they should continue in that direction

Certainly, it was an exaggeration but it was done that way on purpose ...

A large portion of what many people want Zelda to be to become more "Mature" are elements that would take away from what Zelda is. People have mentioned many times that they want higher production values including "Voice Acting" in a Zelda game, whereas people like me enjoy the fact that you can explore and talk to ever person in the game and they all say different things at different times throughout the game; these two things can not be resolved, and as you get more voice acting the game becomes more stale. At the same time, as you move towards a story that is much darker than has already been done in Zelda it becomes very difficult to maintain the style and mythology of existing zelda games ...

In other words, it might make more sense to build a new game using similar gameplay mechanics than to try to change Zelda into something it isn't ...