Wyrdness said:
bigtakilla said:
Half opinion, and half speculation. And while you say Zelda will have customization and crafting, will it be anywhere near as deep as Xeno X? Also, getting a cast (and even going as far as finding and bringing in veterans of the series) in to do the voice acting for a game does show more ambition than just text.
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VA doesn't show more ambition it just shows different approaches and concept, Zelda for most part you're playing around with game mechanics and getting around the world the's not much key dialogue that even warrants VA unlike RPGs.
Applying the Zelda template to an open seamless world is ambitious in itself.
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I would completely disagree about the voice actors thing, but you already know that. I would say making Xeno X as big and seemless as it is takes just as much ambition as LoZ. With less of a budget, smaller dev team, and less time to create it.