By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TheSource said:

As a ballpark, very rough estimate consider: 

Since the NES days, Nintendo alone has averaged about 80 million pieces of software sold per year, yet their revenue last year was something like 1/4 of the industry total...

If we pretend for a minute that all of that money came from software that makes me think 320 million+ units of software are sold every year as a very, very low minimum..although it is more like 5 million hardcore gamers buying 50 games each year, and and 35 million other people buying 2 games each year on average, vs. 40 million people buying 8 games.

I would think it takes a dominant console 5 years to push 1 billion pieces of software these days.


It's hard to say.  More and more Hardcore gamers are buying pre-paid and bargin bin consignment games these days, which are almost impossible to count.

However an increasing number of kids are getting video games now for valentines day and easter which sway numbers in the opposite direction.

If a console sold 50 million units it would need an attach rate of 20:1, provided that all of the purchased consoles were in working order and all the copies purchased were bought factory sealed.

If anybody has pushed a billion units on a game system, my money would be on the origional game boy