starcraft said: I cannot see anyone doing possible number break downs, so I will have a (very amateur) go! At $60 a copy, on revenue of $400 million, this game would have sold 6,666,666 copies first week. Now as Ethomaz kindly pointed out, if someone were to purchase a Halo 5 Xbox One Bundle (the only product significantly expensive and wide-spread enough to dramatically skew the numbers), that would count as the equivelant of a large number of game sales (Ethomaz said 10, the correct number is 8.3, but lets roll with 10 because some people might have gotten the game slightly cheaper in Europe, and it makes the math's easier). Now. If we assume a whole QUARTER of the revenue came from the game/console special edition, it would mean that Microsoft sold: - 5 MILLION copies of Halo 5 standalone Now, remembering that at those levels the discrepency in unit cost between 8.3 and 10 game copies per Halo 5 console bundle likely comfortable covers the additional revenue from more expensive Halo 5 limited editions, we get: - 5.2 million copies of Halo 5 sold first week. Now, there are a whole range of potential variations in these numbers. But the only way to argue that Microsoft sold significantly less games than this, would be to argue that the Xbox One itself had a ridiculously, stupidly, insanely excellent week. Put another way, you would need to argue that the Xbox One had an enormous week, driven by masses of sales of Halo 5 console bundles...while at the same time suggesting that somehow means Halo 5 flopped. If that wasn't amusing enough, I am particularly enjoying people suggesting that this revenue is largely made up of additional controller sales, for a game they have spent weeks lambasting for not having split screen. Game did amazingly people, cool your jets. |
u speak the truth there. I've been laughing my but off At certain comments.
Halo MCC will sell 5+ million copies(including digital)
halo 5 will sell 10 million copies(including digital)
x1 will pass ps4 in USA, and UK.