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captain carot said:
Pemalite said:
 

 


The PC was always ahead of consoles, I was part of the "3D revolution".

 The PC was ahead starting in the mid 90's, especially with games that utilised the GLIDE API.

Now what? Always or since the 90's?

 

I've played on PC since the early 90's. Even older games.

PC benefited from 'cheap' storage to some degree, as did home computers back then. But 2D capabilities where well behind consoles for a long time.

3D wise, PC's could count on strong CPU's if those had an FPU back then. Until consoles like 3DO, Jaguar and Playstation released with 3D capabilities on par or better than PC's back then for a way lower price.

That changed to some degree when 3DFX released Voodoo cards and Glide and even more so with DirectX 6 and cards like the first TNT. Still, consoles like Dreamcast where cheap but strong while a decent gaming PC was expensive and lasted for two to three years.

 

All that has changed.

 

About those 1080p monitors, i remember CRT's like an incredibly expensive CAD monitor. At the same time 2D PC games usually had 640x480 - 800x600 and even with a fast rig you could be happy to get decent framerates with 1025x768 in 3D games.

 

Nope, PC didn't always have the cutting edge. As a gaming platform it was pretty shitty for almost a decade, with VGA and Soundblaster being the first game changers, one soundcard alone almost as expensive as a console though.


You can still get £700 sound cards. things are always relative in their time, the only thing with PC that has changed a lot is the building process. It's much easier now it's basically lego.



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